Friday, February 26, 2010

Ogres vs. Dark Elves Game Report 2/20/10

I played against Steve's dark elves. You can see his thoughts on the game at his blog.

The list I took:
Lord:
Tyrant
 - Cathayan Longsword
 - Heavy Armor
 - Greedy Fist
 - Beastkiller
 - Wyrdstone Necklace
 - Greyback Pelt
 - 2 Sword Gnoblar
 - Luck Gnoblar

Heroes:
Butcher
 - Bangstick
 - Dispel Scroll
Butcher
 - Skullmantle
 - Dispel Scroll
Bruiser
 - Battle Standard Bearer
 - Sword of Might
 - Heavy Armor
 - 2 Sword Gnoblar
 - Luck Gnoblar
 - 2 Gnoblar Thiefstones

Core:
3 Bulls
3 Bulls
3 Ironguts
3 Ironguts
9 Gnoblar Trappers
24 Gnoblar Fighters

Special:
2 Gnoblar Scraplaunchers
2 Leadbelchers
2 Leadbelchers

Rares:
2 Maneaters
 - Great Weapons
 - Heavy Armor

Initial Deployment:

From Impact Hits


I placed a set of Leadbelchers on each flank to handle the fast cavalry.  I also placed both of my Scraplaunchers on the left flank so that they would have some good shots at his line and later in the battle be in position to slam into the flanks of his main units.

I placed my Maneater/character death star type unit in position where it would for the most part, only have to worry about its left flank.  I staggered my two units of Ironguts behind the two units of Bulls with the intention of using the Bulls to set up charges with my Ironguts.  I also placed my Gnoblar Fighters where I hoped to get some decent Large Target shots with Sharp Stuff before the unit was wiped out or possibly use it to bait a charge from something.

Dark Elves Turn 1:
Steve got the first turn.  He moved his units up, picked off a leadbelcher from each unit and causing my Trappers to panic.  On his magic phase he irresistable forced power of darkness and then promptly miscasted his first spell rolling a 7 on the miscast table and avoiding a wound.  This caused his magic phase to fizzle out early and led into my turn.

Ogre Kingdoms Turn 1:
I moved my Maneater death star up in preparation for a charge from his cold one knights.  I moved my right flank Bulls up hoping to bait a charge from his hydra and my left flank Bulls up hoping to bait a charge from the chariot, hydra, or corsairs.  I also moved up my Gnoblar Fighters.  I set up my two units of Ironguts to countercharge anything that charged the Bulls and I moved my Scraplaunchers up in a flanking maneuver.

My remaining Leadbelchers moved up and unloaded into their respective Dark Rider units.  The leftmost one killed 4 riders causing them to panic and never return.  The rightmost one killed 3 riders but they passed their panic test and remained.  My magic phase accomplished nothing.

Dark Elves Turn 2:
I caught a lucky break and the cold one riders failed their stupidity test and stumbled forward.  The right hydra charged my maneater group.  The left hydra, chariot, and corsairs all charged my Bulls.  My Bulls fled and my Maneaters took the charge.


From Impact Hits


Unfortunately, my Ironguts failed their panic test when the Bulls ran through and my entire unit, Butcher and all, rolled high enough to flee completely off of the board.  My maneaters however pulled off a draw in combat with the hydra and hold.

Ogres Turn 2:
The turn starts with my fleeing Bulls (the ones that panicked a unit of Ironguts and a Butcher off the table) rallying.

I charge the rightmost hydra with both my Bulls and my Ironguts hoping to soundly defeat it in combat and overrun into the cold one riders and thus preventing them from getting the charge in the next turn.  I beat the Hydra in combat by 4 but it still managed to not break.

I charged the chariot on the left in the flank with both of my Scraplaunchers but it chooses to flee from the charge instead.  One of the Scraplaunchers is capable of reaching the Hydra however so it takes a Ld 5 Fear test to try to charge and miraculous passes slamming into the side of the hydra (or at least its handlers).  Unfortunately, even with impact hits, it only manages to kill a single handler and thus the hydra holds.


From Impact Hits


With both of my charges that I thought would win me combats completely failed, I resign myself to what I can tell is going to be a very bad next turn.

Dark Elves Turn 3:
The fleeing chariot rallied.

The corsairs charge my unit of Fighters which flee.  The leftmost hydra battle results in the death of the last handler but the Hydra holds again.

The cold one riders charge into my maneaters and win the battle even though I managed to finish off the hydra.  My maneaters and ironguts hold but my unit of Bulls flees.

Ogres Turn 3:
My unit of Bulls on the left side charge the flank of the unit of corsairs.  My hope is that with the 9 attacks and negating the ranks of the corsairs, I'll be able to win combat and force them to flee.  Instead, the death hag kills an Ogre and the corsairs kill and Ogre completely demolishing me in close combat.

My 2nd scraplauncher fails the leadership test to join the other scraplauncher in combat.

My maneaters and characters slaughter several cold one riders in combat, handily winning the battle but the unit rolls a 4 on its break test and stay again!

Dark Elves Turn 4:
The chariot charges my Scraplauncher stuck in combat with the Hydra.

The corsairs charge my other Scraplauncher.


From Impact Hits


Both Scraplaunchers are completely wiped out.

The Cold One Rider/Maneater combat involves both units completely whiffing and no wounds to anyone.  The dark elf general passes his break test yet again.

Ogres Turn 4:
My Bulls charge the Cold Ones and I finally force the general to flee and run him down.  However, the last of my Ogres are completely in the open for shooting at.  I'm completely out of magic defense.  And the rest of my line is gone.

We play through until turn 6 at which point I give up after all my characters are wiped out and my last unit of Ironguts is charged by the remaining hydra.

Conclusion:

This was easily the best game I have ever played with my Ogres.  I think the game would have gone completely differently if my Ironguts/Butcher hadn't fled off the field so early and the units I beat in close combat had actually broken.  It's really given me hope that a new book coming out this year will make them more competitive and made me excited to play my Ogres again.  I'm also planning to keep seeing what I can do with them and trying to win with the current book.

Ogres vs. Demons Pre-Game

I'm playing against Sam's Demons tomorrow and I'm planning to field my Ogres against him. I'll be taking the following list.

Core:
3 Bulls
3 Ironguts
8 Trappers
24 Fighters

Special:
1 Scraplauncher
2 Leadbelchers
2 Leadbelchers

Rare:
2 Maneaters with great weapons and heavy armor
1 Slavegiant

Heroes:
Butcher
- Bangstick
- Dispel Scroll
Butcher
- Siegebreaker
- Skullmantle
Bruiser
- Battle Standard Bearer
- Sword of Might
- Luck Gnoblar
- 2 Sword Gnoblar
- 2 Gnoblar Thiefstones
- Heavy Armor

Lord:
Tyrant
- Cathayan Longsword
- Greedy Fist
- Heavy Armor
- Giantbreaker
- Greyback Pelt
- Luck Gnoblar
- 2 Sword Gnoblar
- Wyrdstone Necklace

Full write up with my thoughts behind the list after the game tomorrow.

Tuesday, February 16, 2010

Updated Model Progress

I went through and organized all my models and got them set up on my hobby table so that I could take stock of what needs to be done and start figuring out what order I'm going to do everything in. With all the Ogre Kingdoms rumours that have been flying around lately, I'm thinking I may start painting them while continuing work on my Lizardmen. I have officially put my Skaven on hold while I get some work done on my other armies.

As far as my 40k Orks go. I'm really excited about the new Deff Dread and Killa Kan plastic sets that Games Workshop has just announced. When these hit the stores, I think I'm going to place an order for one of each of these. I'm also contemplating getting the Ork Megaforce as it is a really good deal.

Pictures of my armies:

From Impact Hits

Here is my Ork army consisting of 3 warbikers (1 nob), 3 deffkoptas, and ork trukk, an ork warboss, 7 ork nobs, and 40 ork boyz.

From Impact Hits

Here are my Skaven models consisting of 4 rat ogres, 12 giant rats, 40 clanrats (mostly unassembled), 20 plague monks, and a ratling gun.

From Impact Hits

My Ogre Kingdoms models consisting of 4 leadbelchers, 4 ironguts, 24 gnoblar fighters, 2 gorgers, 2 butchers, 6 bulls, Skragg, 1 tyrant, 1 maneater, 2 hunters, 40 gnoblar trappers, and a gnoblar scraplauncher.

From Impact Hits

The saurus warriors and stegadon I have been working on from earlier. Also, the three terradons I recently picked up.

From Impact Hits

More Lizardmen. This shows my slann, oldblood and carnosaur, 2 razordons, 2 salamanders, 36 skinks, 20 temple guard, and 16 cold one cavalry. I also have an additonal 12 skinks and 20 saurus warriors on the sprue.

Monday, February 1, 2010

Painting Progress

I am incredibly slow at painting but I have been putting more effort into my lizardmen lately. I have attached pictures of the progress they are all making.

First up is my temple guard champion. He is the closest thing I have to a finished model currently. I'm planning to use roughly the same color scheme for all of my temple guard models. For the paint job, I used Liche Purple, a Purple Ink wash, and a Liche Purple drybrush for the scales/skin. The weapons are a combination of Shining Gold and Mithril Silver with a Devlan Mud wash. The Shield is a Regal Blue with a Blue Ink wash to go along with my stegadon color scheme.


I've begun painting my engine of the gods as well. The current plan is to go with a base color of Hawk Turquoise and wash it with either Blue or Black Ink. Then drybrush the scales (maybe the skin too? not sure) with Regal Blue to match the shields that the saurus will all be carrying. The idea is they are using stegadon scale shields.

Another thing to consider is that this is going to be an engine of the gods model. Since that requires an ancient stegadon, I'm trying to think of ways I could make the stegadon look older so that when I paint a regular stegadon, it will look younger.



These are my saurus warriors with spears. In this picture, they are all base coated (skin/scales) with Scab Red. I have also completed the Black Ink wash though I do not have a handy picture of them in that state. The next step is to drybrush them with Red Gore and start detailing the weapons and equipment.